Sub-Missions
In previous Grand Theft Auto games, there have always been a vast array of side
jobs available to make you extra cash, and while you may not have needed it in
those games, you most likely will in San Andreas. This guide contains a list of
all of the Sub-Missions you can do inside vehicles, how to go about them and
also what you will unlock by completing them.
Paramedic Missions |
Vehicle Needed
Ambulance
Introduction
The Paramedic missions which appeared in GTA3 and GTA Vice City have
made a return once more, however they are a lot easier this time around.
For those who haven't played previous games, your objective is to drive
an Ambulance to wounded pedestrians, pick them up in the Ambulance and
take them to the hospital. The actual picking up and delivering is very
much like the Taxi Missions, however damaging the vehicle can result in
the passengers getting even more injured or even dying. Because of this
you need to be careful when driving the Ambulance. Luckily the Ambulance
gets rather good stability and can take a lot of damage before flipping
or blowing up.
Mission Failure
- The Ambulance Falls Into Water.
- The Ambulance Blows Up.
- The Ambulance Flips Onto It's Roof.
- You Kill A Passenger. (Running them over or crashing the Ambulance too
much)
- You Are Arrested.
- You Exit The Vehicle.
- You Push R3.
- Your Time Runs Out.
Basics
When you enter an Ambulance and you're not currently on a mission, hit
the R3 button to start the Paramedic Missions. A blue icon will appear
on your radar which symbolises a pedestrian who needs to be picked up.
Make your way to the location of this pedestrian, using the radar and
stop a few meters away from them. Always slow down before getting near them, because killing them will result in a mission failure, and you
don't want to do that on level 11 or 12! Stop next to them and wait for
them to get in the Ambulance. Pretty much as soon as they have pulled
the door open and started to get in you can begin to drive away. Once
you've picked up all of the passengers, make your way to the hospital
and drop them off in the red circle. As soon as they get out of the
vehicle and you hear the "bleep" you can reverse or drive forwards and
either pick up more passengers or start making your way to the new
passengers on the next level. It doesn't matter if you 'accidentally'
kill the passengers you've just saved, providing they have definitely
been saved that is. On Level 1 you'll need to save one pedestrian, on
Level 2 you need to save two, and so on, however the Ambulance can only
seat three, so after level three you're going to need to make two, three
or even four trips to pick up everyone. During all of this the time is
of course counting down, however you should have at least 40 seconds
extra time, usually more on the higher levels, so if you do make a
mistake it shouldn't be too much trouble. Work your way up the levels
delivering the pedestrians until you finish them. It's that simple.
Tactics
Now like all "Sub-Missions" I suggest you do the Ambulance missions as
soon as possible, as the rewards you earn for completing them will help
greatly in the story or just gameplay in general, however if you wish to
wait about 20 or so missions, the Paramedic Missions can be done in
Angel Pine, the small town right next to Mount Chiliad. The great thing
about this is that all of the pedestrians will spawn within the small
town, and you'll have no more than about a 20 second drive from the
hospital to pick them up. This way you can complete the Paramedic
Missions in 20 to 30 minutes, as opposed to the hour to an hour and a
half it would take to do them in the city. If you don't wish to wait
until after "The Green Sabre" to unlock Angel Pine, then I'd advise you
do them in Montgomery, just North of Los Santos. The people won't spawn
as close to the hospital as they do in Angel Pine, however for the most
part, it's a lot easier out there with less traffic and shortcuts over
fields, although watch out for water, or steep hills which could flip
your vehicle. It's best to plan your route wisely too. Always try to
make a round trip rather than dotting all over the place as it will keep
your time organised and make it easier to plan your next route before
leaving the hospital. Beware to never push R3 in the middle of a
mission. On foot, R3 will make you look behind, however in a vehicle
it's L2+R2 and many people have accidentally cancelled the mission while
trying to do just that. Just a warning! Also there's a trick you can do
with the people in the back of the Ambulance. Just after dropping them
off, hold square to reverse. If done right, they'll pretty much spawn on
the roof of the Ambulance.
Mission Structure
Level 01: Save 1 Person
Level 02: Save 2 Persons
Level 03: Save 3 Persons
Level 04: Save 4 Persons
Level 05: Save 5 Persons
Level 06: Save 6 Persons
Level 07: Save 7 Persons
Level 08: Save 8 Persons
Level 09: Save 9 Persons
Level 10: Save 10 Persons
Level 11: Save 11 Persons
Level 12: Save 12 Persons
Completion
You will need to complete Level 12 of the Paramedic Missions in order to
finish this Sub-Mission. Level 12 must be done consecutively, and
altogether you will save 78 people, however this may increase in your
stats if you fail or cancel the mission. The average time for completion
of the Paramedic Missions ranges from about 30 minutes to 1 hour and 30
minutes, depending on location, however I'd advise Angel Pine if you can
get there.
Rewards
Upon completion of Level 12 your health bar will be increased to it's
maximum, resulting in your health raising by double or more. This of
course helps greatly on missions, or random gunfights with enemy gangs
or the cops. You will also make a
rather large sum of money while working through the missions. Paramedic
Missions are required for 100% completion, however the rewards can be
obtained through lots of playing through the game. Every so often you
will see a message about your maximum health increasing, and usually as
you approach the last few missions you'll reach maximum, but Paramedic
Missions are the best way to raise it fast and early. |
|
Firefighter Missions |
Vehicle Needed
Firetruck
Introduction
The Firetruck Missions also made their appearances in GTA3 and GTA Vice
City, and are back once again in San Andreas. Nothing much has changed
from the Vice City version of Firefighter, and that was one of the
easiest Sub-Missions in the game, so this shouldn't be too much trouble.
Your objective is to drive around in the firetruck putting out fires on
vehicles, and the people inside them. Luckily the vehicles won't be
moving, however the people inside each vehicle will run around like
idiots, and it can be quite difficult to put them out before they hide
up an alley way or down a cliff or something. The Firetruck has a water
hose attached which can be used by holding Circle or L1 and is aimed
with the right analog stick. You will need to squirt water at the base
of the fires on vehicles in order to put them out.
Mission Failure
- The Firetruck Falls Into Water.
- The Firetruck Blows Up.
- The Firetruck Flips Onto It's Roof.
- You Kill A Pedestrian On Fire.
- You Blow Up A Flaming Car.
- You Are Arrested.
- You Exit The Vehicle.
- You Push R3.
- Your Time Runs Out.
Basics
When you enter a Firetruck and you're not currently on a mission, hit
the R3 button to start the Firefighter Missions. A blue icon will appear
on your radar which symbolises a fire which needs to be put out. Make
your way to the location of this fire or fires, using the radar and stop
a few meters away from it. Always slow down before getting near the
vehicle or you risk smashing into it and blowing it up. Stop next to the
flaming car and hold circle to squirt water on the fire. If your
accuracy is off, use the right analog stick to position the hose, or
just adjust the vehicles position. Keep squirting water on the fire,
which is usually at the front of the car and you should see some steam
being released. Keep this going for a few seconds and the fire
will disappear. On the first level this is all that's required, but from
level 2 onwards there will be a pedestrian in the car who is also on
fire. As soon as the car has been put out, the pedestrian will get out
and start running. You need to spray them with about 2 or 3 seconds of
water and they will be put out. Be warned that they can run into some
pretty difficult areas, and your hose will knock them a few feet across
the ground when it's being squirted.
Tactics
Now like all "Sub-Missions" I suggest you do the Firefighter Missions as
soon as possible, as the rewards you earn for completing them will help
greatly in the story or just gameplay in general, however if you wish to
wait about 20 or so missions, the Firefighter Missions can be done in
Angel Pine, the small town right next to Mount Chiliad. Similar to the
Paramedic Missions, the Firefighter missions are much easier when done
in this area. Different to the Paramedic, the flaming vehicles won't
spawn in the small town, however they will usually spawn at both ends of
the highway leading towards Whetstone. This makes the missions much
easier and allows them to be completed in just over 20 minutes. The
terrain can be pretty dangerous however, and although the firetruck is
pretty steady, you still run the risk of flipping it when trying to take
shortcuts down hills. Stick to the roads and go at a medium speed unless
there's not much traffic, and it shouldn't be too much trouble. Also
remember to start spraying the flaming pedestrians as soon as they get
out of the car. You can usually put out two or three of them in the
first 2 seconds or so, but if they manage to run away they can stop in
some stupid positions.
Mission Structure
Level 01: Extinguish 1 Car
Level 02: Extinguish 1 Car + 1 Person
Level 03: Extinguish 1 Car + 2 Persons
Level 04: Extinguish 1 Car + 3 Persons
Level 05: Extinguish 1 Car + 4 Person
Level 06: Extinguish 2 Cars + 4 Person
Level 07: Extinguish 2 Cars + 5 Person
Level 08: Extinguish 2 Cars + 6 Person
Level 09: Extinguish 2 Cars + 7 Person
Level 10: Extinguish 2 Cars + 8 Person
Level 11: Extinguish 3 Cars + 8 Person
Level 12: Extinguish 3 Cars + 9 Person
Completion
You will need to complete Level 12 of the Firefighter Missions in order
to finish this Sub-Mission. Level 12 must be done consecutively, and
altogether you will put out 78 fires, however this may increase in your
stats if you fail or cancel the mission. The average time for completion
of the Firefighter Missions ranges from about 30 minutes to 1 hour,
depending on location, however I'd advise Angel Pine if you can get
there.
Rewards
Upon completion of Level 12 you will be fully Fireproof on foot. This
means that walking through fire will not cause you any damage. You will
also make a rather large sum of money while working through the
missions. |
|
Vigilante Missions |
Vehicle Needed
Police (LS)
Police (SF)
Police (LV)
HPV1000
Ranger
FBI Truck
Rhino
Hunter
FBI Rancher
Enforcer
Introduction
The Vigilante Missions once again made their appearances in GTA3 and GTA
Vice City, and are again in San Andreas. Nothing much has changed from
GTA3 or Vice City and your objective is the same as always. Chase after
Criminals in their vehicles and eliminate them by whichever means
necessary. The huge array of vehicles available which can do this
mission makes it a walk in the park, but they are also extremely fun.
Rockstar Games have always said Grand Theft Auto is a chasing game, not
a driving game, and this, if anything shows just how that works. In
order to eliminate the vehicles, you'll ideally need a Sub-Machine Gun
in order to drive by the hell out of their vehicle, if you're trying to
beat them then I'd suggest over 3000 bullets would be adequate. Save up
some money and go to Ammunation first.
Mission Failure
- You Are Arrested.
- You Exit The Vehicle And Don't Get Back In For 60 Seconds.
- You Push R3.
- Your Time Runs Out.
- You Die.
Basics
When you enter a Vigilante Capable Vehicle and you're not currently on a
mission, hit the R3 button to start the Vigilante Missions. A red icon
will appear on your radar which symbolises a criminal threat which needs
to be eliminated. Head towards this red blip, and when you get close
you'll need to give chase. If you're on the HPV1000 police bike you can
just chase after it and fire shots into the back until it blows, then
kill the criminals if they bail, if not, you'll need to get alongside
and either try to use your car to spin them out of control, or drive by
them sideways. There's nothing complicated about this mission, you just
need to chase after the cars marked with blips and kill the people
inside before your time runs out. If you are a good
enough driver and you have enough ammo, it shouldn't be a problem at
all.
Tactics
Now like all "Sub-Missions" I suggest you do the Vigilante Missions as
soon as possible, as the rewards you earn for completing them will help
greatly in the story or just gameplay in general. There doesn't seem to
be a specifically easy place to do these missions, unlike the previous
two covered, however they seem to be relatively easy wherever they are
attempted. In the countryside you have more opportunity to take
shortcuts across fields and what not, however that also increases the chances of crashing and wrecking your vehicles too. One of the problems
with this missions is the amount of heat you will get onto you. Despite
the fact you're actually helping the police with their work, they
dislike anyone killing anyone unless they're responsible, and after a
few levels you'll have a two or three star wanted level which isn't too
good. In the countryside you'll have more chances to lose the cops
however, but the distance and terrain you'll have to cross to get to the
criminals can take away the advantage that it may bring. My advice would
be to go for the missions in a city such as San Fierro. Get to know the
map, know where Ammu-Nation is if you need some ammo, and know where the
Pay N' Spray's are. If you're heavily wanted, ditch the cop vehicle,
grab a normal one, get it sprayed then get back in the vigilante vehicle
and continue. Keep this up and kill all of the required criminals to
beat the missions. Advice for drive dying would be to try and hit the
cars gas tank which will save ammo, time and wipe out everyone in the
vehicle in one go.
Alternatively... There is a glitch which can make Vigilante missions
unbelievably easy. Grab a vehicle, drive to Cluckin' Bell or another
fast food restaurant and park outside, probably on the nearest road, as
opposed to right outside the door. Hit R3 to start the mission, then go
inside and buy some food. After about 20 seconds the game will usually
lose track of the vehicle it's supposed to be keeping a blip on, and
will award you the kill. Go back outside, get in / on the police vehicle
so the timer resets and a new criminal spawns, then go back inside and
do it again. You may have to go in and out a few times before it
actually kills the criminals for you, however this definitely does work.
This will sometimes only work up until Level 10 though, after that you
may not be able to make the game delete the cars, so you'll still need
to finish those off on your own, however the time and ammo saved from
using the glitch should make it easy enough to wipe out the last few
criminals.
Mission Structure
Level 01: Murder 1 Criminal (1 Car)
Level 02: Murder 2 Criminals (1 Car)
Level 03: Murder 3 Criminals (1 Car)
Level 04: Murder 4 Criminals (1 Car)
Level 05: Murder 5 Criminals (2 Cars)
Level 06: Murder 6 Criminals (2 Cars)
Level 07: Murder 7 Criminals (2 Cars)
Level 08: Murder 8 Criminals (2 Cars)
Level 09: Murder 9 Criminals (3 Cars)
Level 10: Murder 10 Criminals (3 Cars)
Level 11: Murder 11 Criminals (3 Cars)
Level 12: Murder 12 Criminals (3 Cars)
Completion
Once again you will need to complete Level 12 of the Vigilante Missions
in order to finish this Sub-Mission. Level 12 must be done
consecutively, and altogether you will murder 78 criminals, however this
may increase in your stats if you fail or cancel the mission. The
average time for completion of the Vigilante Missions ranges from about
45 minutes to 1 hour 30, depending on how lucky you are in getting
criminals to die quickly, or if you use the glitch.
Rewards
Upon completion of Level 12 you will be awarded an increase in your
Armor strength with Armor now adding on 150 extra hit points to protect
your life. This will become extremely useful in some of the later
missions. |
|
Taxi Driver Missions |
Vehicle Needed
Taxi
Cabbie
Introduction
The last of the older Sub-Missions are arguably the most frustrating.
Not because of their difficulty, but because of their length and
repetition. You need to drive around until a pedestrian flags down your
Taxi, then let them in your vehicle and drive them to wherever they want
to go, as usual with a time limit counting down. Unfortunately the
pedestrians usually want to go literally to the other side of the city,
so the journeys can take up to 5 minutes a fair which knowing that you
need to complete 50 fares, can take a long time indeed.
Mission Failure
- The Taxi Falls Into Water.
- The Taxi Blows Up.
- The Taxi Flips Onto It's Roof.
- You Are Arrested.
- You Exit The Vehicle.
- You Push R3.
- Your Time Runs Out.
Basics
When you enter a Taxi or Cabbie Vehicle and you're not currently on a
mission, hit the R3 button to start the Taxi Driver Missions. Drive
around near some pedestrians and a blue icon will appear on your radar
which symbolises a pedestrian who would like a taxi ride. Park next to
the blue blip person and they will get in your vehicle, then a message
at the bottom of the screen will tell you where to take them, followed
by a yellow blip on the radar. As previously stated, they will want to
go pretty far, but the game tries to make these journeys worthwhile by
adding a "Tip Bar" which counts down with the longer you take. The
quicker you deliver your passenger, the more money you'll receive from
the tip. The tip bar will of course decrease with time, however the more
damage you do to your car, the more it'll go down too, so if you want to
use the Taxi Driver Missions to make yourself a lot of cash, you'll need
to be a careful, yet fast driver. To make the missions a bit more fun, I
might advise heading to TransFender and tricking out your taxi with a
new colour and some new wheels. While you're there why not attach some
hydraulics for fun?
Tactics
Now like all "Sub-Missions" I suggest you do the Taxi Driver Missions as
soon as possible, as the rewards you earn for completing them will help
quite a lot in the out-of-mission gameplay. There doesn't seem to be a
specifically easy place to do
these missions, unlike the previous two covered, however they seem to be
relatively easy wherever they are attempted. Regardless of where you
start the missions, you'll most likely have to drive into the next main
city and drive around delivering people there, so I wouldn't advise you
drive to Angel Pine just to be forced to have to drive to Downtown San
Fierro on your next fare. The only way to beat these missions is through
time. There's no glitches and no shortcuts to make it quicker, but it's
not too hard as it is. Just remember to always speed to the next blue
arrowed pick-up person once you've dropped someone off, try to plan the
quickest route to their location, and stick to the roads. There's
nothing worse than flipping your car just after you start to get going,
plus you'll earn more money for the more that you do. Your time will be
way more than enough after about 8 or 10 fares, so you'll be able to
take it easy, and head to the Pay N' Spray if you are passing to get
your vehicle fixed. Try to refrain from taking shortcuts unless you're
about to run out of time, or you'll most likely flip the Taxi vehicles.
Modifying them with hydraulics can improve their handling however, and a
few extra colors can make the missions slightly more fun, but the only
real way to beat them is through determination.
Completion
You will need to complete a total of 50 fares to 'complete' the Taxi
Missions. Luckily these are 50 in total, not in a row, so you could just
do 5 every now and then, and after 10 tries you'd have 50, but the
bonuses made for doing them in a row may just make it worthwhile to try
them all in a few attempts.
Rewards
Upon successful delivery of 50 passengers you will be awarded with some
rather cool new features on your Taxi Vehicles. All Taxi's and Cabbies
will now have Infinite Nitro attached, this means you can use it over
and over, however it will need to recharge after 15 seconds or so.
Additionally you will unlock the 'Taxi Boost' on both of the said
vehicles, which means pushing L3 while you're driving along will cause
your taxi to use hydraulics and boost itself off the ground. Alongside
nitro and going up a ramp, this can give you a lot of extra speed and
distance, perhaps needed for completing Unique Jumps. |
|
Pimping Missions |
Vehicle Needed
Broadway
Introduction
One of the new missions which has been introduced into GTA San Andreas
is the ability to 'Pimp'. While this may sound a lot of fun, in reality
it's just a disguised version of the Taxi Driver missions which involves
you to pick up one or two Girls and drive them around town, dropping
them off with their men, then picking then back up and taking them
elsewhere. You will occasionally have to exit your vehicle and kill a
few men who are causing trouble with the girls, but the basics of it are
that you need to drive and deliver people the same way you would in a
taxi.
Mission Failure
- One Of Your Girls Is Killed.
- You Are Arrested.
- You Are Killed.
- You Push R3.
- Your Time Runs Out.
Basics
When you enter a Broadway Vehicle and you're not currently on a mission,
hit the R3 button to start the Pimping Missions. A Blue icon will appear
on your radar, indicating you of a girl who needs a ride, so drive over
to her and park next to her while she gets in the car. A message will
then be displayed at the bottom of the screen which will tell you where
they wish to be taken, followed by a yellow blip on the radar. A timer
will now be started and you'll have a certain time limit to drive your
girl to her man who will be indicated with a yellow arrow above his head
when you get close. Park next to him and the girl will get out, then you
can casually make your way to another girl and pick her up. Deliver her
to her man too, then you'll be told to pick up the first girl again.
This will alternate continually, and occasionally you'll have to do more
than just dropping them off, such as chasing down guys who won't pay, or
murdering dudes who are a bit too rough with the chicks.
Tactics
There isn't too much you could really say about this. It's not too
difficult, and it doesn't take too long, however you do need to be in a
Broadway vehicle in order to do them, and those cars can be pretty rare
at times, so you won't want to ruin your vehicle. Plan your route, and
keep up your speed when you're got a timer, but other than that, just be
careful not to destroy your car or kill your girls. Remember where your
girls have been dropped off, and as soon as you drop off another one,
head back towards the first one and pick them up, or kill their man.
Other than that it's pretty straight forward.
Mission Structure
Level 01: Pick Up Girl 1 From Her Man.
Level 02: Pick Up Girl 2 From Her Man.
Level 03: Pick Up Girl 1 From Her Man.
Level 04: Pick Up Girl 2 From Her Man.
Level 05: Pick Up Girl 1 From Her Man.
Level 06: Pick Up Girl 2 From Her Man.
Level 07: Pick Up Girl 1 From Her Man.
Level 08: Pick Up Girl 2 From Her Man.
Level 09: Pick Up Girl 1 From Her Man.
Level 10: Pick Up Girl 2 From Her Man.
Completion
You will need to complete 10 levels of the Pimping Missions, which is
the equivalent of 5 drop offs and pick-ups for each girl. These must be
in a row, and unlike the Taxi missions, cannot be done whenever. You
must complete the whole 10 levels in one run.
Rewards
Upon successful delivery and pick ups through 10 Levels of Pimping
Missions, you will be informed that girls will now pay you to have
relations with them. This now means that you can drive along the streets
until a prostitute comes up to your vehicle, and if you invite her in,
you'll be paid instead of the other way around. Other than that, it's
pretty useless, but it needs to be done. |
|
Robbery Missions |
Vehicle Needed
Black
Boxville *
* Mission Can Only Be Activated Between 20:00 (8PM) And 06:00 (6AM). You
must be in the Black Boxville found in the parked locations
mentioned below in order to be able to attempt the mission.
You can find a Boxville in Los Santos parked across the street to the
South from the gym. It's about half way in the first garden, in front of
the house. You'll also find a Boxville parked in an alleyway just in
front of the Driving School in San Fierro.
From the doorway of the driving school head North and navigate your way
through the alley until you see the Boxville.
Introduction
Another of the new missions which is actually useful in the game is the
ability to rob peoples homes. This can make you a bit of extra cash, but
is also involved in missions early on in the game, so you'll be taught
how to do it. It involves you driving a
Boxville van up to someone's house, sneaking inside and picking up
objects they may have worth stealing, then depositing them in the back
of the van and going in for more. Once you've gotten everything they
have you can either rob some more homes, or take what you've got to the
lock up.
Mission Failure
- You Are Killed.
- You Are Arrested.
- You Push R3.
- Your Time Runs Out For Delivering The Goods.
- You Wreck The Vehicle.
Basics
When you enter a Boxville Van and you're not currently on a mission, AND
the time is between 20:00 and 06:00, hit the R3 button to start the
Robbery Missions. You will then be told to find a house to break into,
so drive around until you see a house with a yellow arrow in front of
the door. You're looking for a house remember, not a store or other
usually enterable building. Park the van outside, usually reversed so
that the back end is facing the door, then enter the house. Hold up on
the left analog stick very gently to sneak. Depending on where you did
the missions you may have some people inside the house who are watching
TV or waiting for you to enter, so you'll either have to very carefully
edge your way out of the doorway and shoot them in the head, or get the
hell out of there because they will call the cops. You will need, and I
mean need a Silenced Pistol to do this mission properly. Once you're
inside, sneak around until you find an object which can be picked up.
Push triangle and Carl will pick up the object, then make your way out
of the door to the van. Push triangle again when you're close enough,
and it will be placed into the van. You'll then need to head back in and
try for more stuff.
Tactics
The easiest thing you can do on this mission is to waste the occupants
of the house in your first run. Whether they're in bed or awake, shoot
them in the head with a Silenced Pistol and after you exit the house,
they'll be there no more. Now you have the added bonus of being able to
make as much noise in their house as you want, and no one will hear,
because they're already dead. Doing this means you can run in a few
times and grab everything they have which will save you time which would
be wasted while trying to sneak. Another tactic is to try and find two
houses next to each other with arrows over the doors. Once you've
cleaned out a house, the one next door can be cleaned out, then when you
enter the first house again, all of the stuff will have appeared! You
can just keep going back and forth doing this until your time runs out
for a lot of objects. The best place to do this is actually in Grove
Street, however maybe your pride would get in the way of your stealing
from them. Nah... Didn't think so. Once the time is starting to get
close to daylight, and by close I mean within 10 seconds, exit the house
you were in, deposit the stuff in the truck, then get in the van and
start heading to the lock up. You need to get there within 5 minutes,
but that shouldn't really be too much trouble at all, just so long that
you drive carefully. You can keep robbing the house right up until the
time runs out though, so I'd advise you do that, and if possible, try to
start right on 20:00 so you have more time robbing. I'd advise you to do
the Robbery Missions in Los Santos.
Completion
Altogether, you need to steal over $10,000 of objects in the robbery
missions. Single objects can earn you roughly $20, so as you can imagine
that would take a long time, but it seems that grabbing everything in a
house will add some sort of bonus and you can make about $3,000 for
every 10 or so items. Usually I'd say try for $3,000 or $4,000, but 7 or
8 thousand is easily possible if you go as quickly as you can. You will
almost certainly have to do the robbery missions on two or three
separate days in order to raise the cash high enough.
Rewards
Upon successful delivery of over $10,000 of stolen goods, you will be
rewarded with $3,000 cash. That's it. Take it or leave it. Oh well, at
least the missions were semi-fun. |
|
Freight Missions |
Vehicle Needed
Brown Streak *
Freight *
* Mission Can Only Be Activated After Las Venturas Has Been Unlocked.
Introduction
This is another of the new Sub-Missions introduced into San Andreas, and
probably one of the most interesting. Like all of the Sub-Missions, they
will start to get repetitive, but I'm sure driving a train around a
track at near full speed, then trying to judge when you should slow down
in order to get to the station as the right time and location is a lot
of fun for awhile. That's exactly what this mission involves. You really
just need to hold the accelerate and brake buttons, and give the train
the power to drive itself around the track. You'll need to slow down
when going around sharp corners or derailment will occur, but you'll
need to keep up your speed too in order to beat the clock.
Mission Failures
- You Derail Your Train.
- You Run Out Of Time.
- You Overrun The Station By A Long Way.
- You Exit The Train.
Basics
When you enter a Train in the drivers seat and you're not currently on a mission, hit the R3
button to start the Freight Missions. You'll then be told to deliver the
cargo to the next station in the time limit. This will be marked on the
radar with a yellow blip, and luckily you can't exactly miss it. The
train tracks will lead you right to it, so all you need to do is stay on
it and keep up your speed. After dropping off the first lot of cargo
you'll need to head to the next station and do the same again. You will
receive a bonus for the more time you have left, as well as how close
you get to the red circle with the front carriage of the train. On Level
1 you will receive a max of $150 per station, on level 2 that will
double to allow you to receive $300 per station.
Tactics
Before hitting R3 to start the mission, I'd advise starting to speed
around the track towards the next station. This will basically start you
on the mission with enough time to get there from a still starting
position, but because you're already moving you'll save a good 20 or so
seconds which will be added on to make other stations easier. Then you
just need to keep hold of the accelerate button until you reach about 45
Speed. On 45 I'd advise letting go of X and just letting it drive itself
because if you get anywhere near 50 or past it your train will derail,
so don't push it too hard. As your distance starts to decrease below 500
I'd advise trying to keep your speed to an equivalent, such as 45 speed
for 450 distance, 20 speed for 200 distance, et cetera. This can be
pretty hard to do, but the more you slow down, the slower the distance
will decrease, so you'll have more time to slow down properly. Also
remember to lay off the speed if you're going around a sharp corner. The
sharpest corner is
probably in the countryside heading between San Fierro and The Market
Station in Los Santos and also Between Las Venturas and Los Santos, so
remember to slow down there, but overall the mission isn't too hard at
all providing you're good at holding X and Square.
Mission Structure
Level 01: Deliver To All 5 Stations.
Level 02: Deliver To All 5 Stations.
Completion
You will need to complete 2 levels of the Freight missions. Both
missions require driving around to all five stations, so in total you'll
need to do 10 deliveries. The levels will not continue after they have
been completed though, so I'd suggest as soon as you complete the first
lot, hit R3 and do the second lot to get them out of the way.
Rewards
Upon successful delivery of the 10 lots of Cargo over the two levels
you'll be awarded a whopping $50,000! You'll also be told you can replay
the mission to make extra cash. |
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